Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Wednesday, August 14, 2024

2024 Travelogue - Osaka

 

Breakfast at Komeda Coffee to start our day


The Japan trip to end all trips - that was the idea when my mom suggested going overseas to celebrate her 70th birthday. Japan was not her first choice, by any stretch of the imagination - I highly doubt it was her 2nd, 3rd, 4th or 5th choice, to be honest, but even though it was her birthday, somehow everyone else's enthusiasm for my suggestion won her over. And I'm honestly very glad it did, because when you have a mix of limited-mobility seniors and three adult kids with wildly different interests and energy levels, we were still able to pack a maximum level of experiences into the trip just by virtue of going to a country that one of us knew really, really well. It wasn't a relaxing vacation, but it was certainly unforgettable.


We hit the ground running after landing from a Vancouver stopover at Kansai International Airport, which even in May, was intolerably muggy for this family of east coasters. (Thank God we didn't go in August. Even I have flashbacks of the heat that hit me full in the face when I arrived in the country for my JET orientation.) I'd booked an airBNB near Dotonbori, because I wanted everything to be as walkable as possible for this first leg. I didn't know what peoples' energy levels would be like for going to the opposite sides of the city or further afield like Himeji or Nara, so I stuck with Nippombashi Station as a base, thinking it would make the exeunt easier when we left a few days later.


Rented an apartment on the banks of the Dotonbori River

Nothing had changed in the area, to my relief. It was more crowded than it used to be, and people were lined up for what I presume was the latest trendy spot to eat according to TikTok, but other than that it was the same old Dotonbori. We went out for kushikatsu (oops, should have saved that for when we got to Shinsekai) and had an early night the first night.


On Day 2, I took them to nearby Kuromon Market, which is a place I didn't spend nearly enough time at when I was living here. It was one of Emily's favourite spots in the city (no surprise, since she is such a proficient home cook). Then we went to Shinsekai and had lunch at an izakaya there. We saw Billiken, though we didn't go up the tower - it seems I will have to wait another few years before I eventually get to the observatory at either Tsutenkaku or Kyoto Tower. We also ran into a cool retro arcade in the shopping street on the way back to the subway station. 

 

 

This arcade was near Dobutsuen-Mae Station

From there we headed back uptown and saw the Umeda Sky Building, to which I'd never been. I didn't realize my mom was adverse to heights, so going up the escalators was an experience for her (oops). I also didn't realize there was no actual garden at the top of the building and that the Floating Garden Observatory was a misnomer. I had convinced her up there with the promise of a garden! (Double oops.) Still, we got a great view of Osaka, cloudy though it was. We finished off the Umeda visit with a quick trip to Yodobashi Camera, where I picked up some new headphones (when in Yodobashi, I just have to buy headphones) and then headed back to Namba for the evening. My parents wanted to check out KFC, but since the Namba location I knew from the 'curse of the Colonel' was no longer around, we ended up at Namba Parks for dinner, before returning to our little apartment.


Day 3 was set aside as a "day trip" day for whoever wanted to go further afield. My brother wanted very much to visit Nara, and I thought my stepfather would want to see Himeji, and I had been sent a video of the monorail at sunset at Ikoma Sanjo and I sort of wanted to check it out. In the end we did exactly none of those things; us three kids woke up at 8 am raring to go, and we ended up head to Universal Studios Japan. USJ wasn't originally on the itinerary, because a) I'm the only person who speaks Japanese, so the anime attractions aren't that interesting to my siblings and b) they removed the Back to the Future ride and I'm still salty about it. However, the idea of Super Nintendo World got brought up, and even though it wasn't possible to cheap out and use a Twilight Pass like I usually do at USJ, we decided to leave the parents in their beds and venture west. 


Yoshi's Adventure

My siblings and I are sort of an odd combo together. We have fun when we hang out, and we have some overlapping interests, but each of us is a totally different personality type. For me, with my recent physical problems, standing in a lineup for any reason made me not want to do the thing. (Especially if it's a LONG lineup.) But that's the theme park experience, and we were way too late to buy express passes to anything. As for my siblings, they were interested in Nintendo World but nothing else in the park. So we arrived, bought tickets using the birthday discount (May birthdays, yay!), registered for Nintendo World, and when we saw that our Nintendo Land entry was 3:30 PM and it was presently 9 in the morning, we promptly left to kill time elsewhere. XD; I would have liked to check out the Detective Conan cafe or maybe the Demon Slayer ride, but we were looking at 100+ minutes in line (and all in Japanese), and that wasn't doable for anybody. Instead, we went to DenDen Town to buy my brother a Super Famicom.

 

The lay of the land had changed a bit in DenDen Town, but not too much. More small shops boarded up, though whether they were just taking a holiday or had never come back post-pandemic, I couldn't tell. The relocation of Super Potato was unexpected, to me, and the prices there had skyrocketed. The days of grabbing a loose but functional retro game cartridge of a known title for 500 yen are basically over. The shops know that people are willing to pay for nostalgia properties, and we couldn't find a SuFami with all the components for less than 10,000 yen. A far cry from the one I bought my first week in the city, with all the trimmings, for 3500...!

 

We hit a lot of shops in the area before turning around, after lunch at CoCo Ichibanya, and heading back to USJ for our Nintendo World timed entry. We rented me a pushchair since I was way past the point of tolerating standing still for any length of time, and my brother wheeled me around the park. It was a bit inconvenient to manoeuvre, since it was SO crowded (guaranteed that everyone who'd entered earlier in the day was still there!) but it was a lifesaver, especially when we needed to line up for a ride. There wasn't time to ride multiples, so we went on the Yoshi's Adventure ride, but the real reason we were there was to take in the lay of the land, which did not disappoint.

 

Sunset at Super Nintendo World

The mini-games were a ton of fun, too, and we bought a wristband to get the full experience. By the time everything was winding down for the night (it was still spring, so late closure hadn't begun for the season yet) there was just barely enough time to hit one other attraction before the park closed for the evening. My brother indulged me and went to the My Hero Acadamia show despite not having the first clue what was going on. That was very sweet of him, I thought, since he had to be tired from running around all day and also pushing me! After that, though, it was time to say goodbye, go home and pack up - after a quick stop for ramen at a hole-in-the-wall place near Nippombashi Station. The next day we planned to head to Kyoto and make that our base for the following week.

 

 


Thursday, February 13, 2014

Hobonichi Techo Life

In 2008 while living in Japan, I was finally able to play MOTHER 3, a recent (at the time) sequel to a cult hit video game that I loved as a teenager. My brothers and I owned a Super Nintendo and a copy of EarthBound, by far the house's "preferred game." Released in 1994, it was a role-playing game set in rural America, starring four "normal" kids (or as normal as spunky psychics, princes and genius teenagers can get, anyway). Years later, the sequel MOTHER 3 got a Japan-only release.

For me, it was perfect timing. Uncertain how to make Japanese-speaking friends, I had been hanging out mostly with fellow JETs and exchange students from the nearby university. I spent a lot of time in my apartment chatting online with people back home and listening to Internet radio. And as it happened, that was where I had the good fortune to meet my first real Japanese friends - not in Japan, but on the Internet.

This could turn into a much longer story (and my social life isn't actually what the post is about!) so to keep it short, I'll just say that I got involved with a certain well-known EarthBound community and encountered a Japanese fan of the game within it, Mana. She was about my age and lived in Gunma-ken, a prefecture north of Tokyo. The two of us arranged a meeting during one of my visits to Tokyo and hit it off, and from then on, whenever I was in the area, I made an effort to see her and her friends that I had gotten to know. All were fans of the MOTHER series, so I went from a fairly small amount of fandom involvement to quite a lot, very quickly. 

Japan was a good place to be at the time for fans of this 20-year-old series - aside from MOTHER 3's relatively recent release, there had actually been brand-new merchandise released in arcades (Game Centers), The King of Games was selling official t-shirts out of a shop in Kyoto's Teramachi, thirty minutes from my apartment, and you could still buy the special MOTHER 3 Game Boy Micro in stores - I still regret not owning one of these! I struggled through reading the blog of MOTHER creator and copywriter Itoi Shigesato, and I went to LOFT on not one but two separate Januarys to buy his well-known Hobonichi Techo, a day planner with customizable covers and thoughtful quotes. I did not make the purchase on either occasion - after all, every year CLAIR sent us a compact, designed-for-JETs planner in the mail that I was quite fond of, and I also received a small calendar book from my school. While I wanted a techo because of the Itoi connection, I couldn't validate the expense when CLAIR's version was smaller, printed in English, and had subway maps and unit conversions on the back pages. None of the covers interested me enough to drop ¥3,500 on one, so I settled for simply looking them over whenever I visited Kyoto. There were other ways to show my MOTHER love, like this fancy colour-changing Ultimate Chimera shirt that cost an absolutely astronomical amount of money at the time.

At one point Mana-chan and friends, myself included, attended a MOTHER event in Tokyo where I even ran into into two other English-speaking members of that community, one of whom was an expat JET like me - though a CIR, not an ALT - from a few prefectures away. We hadn't really known each other at the time, certainly not enough for me to recognize them offhand, but I was completely gobsmacked to spot someone in the subway station wearing a Ness t-shirt, and rushed up to them immediately to say hello.

It's been some years since that event, and though MOTHER influences my life to this day, my active involvement has waned pretty considerably since leaving Japan. Not so of the JET I met at the event in Tokyo, Lindsay - she now translates and localizes for the company belonging to the creator of the MOTHER series, Hobo Nikkan Itoi Shinbun!

I can't tell you how awesome it is to see a fan succeed not only at entering the industry professionally, but to have the incredible good fortune (not to mention the moxie to go after it in the first place!) to work with Itoi himself. So when word got out that Hobonichi was releasing an English version of the techo, translated and localized by Lindsay, I decided it was finally my year, despite having converted over pretty thoroughly to Android's convenient Google Calendar access.

Typically, I have never been great with keeping up planners. Not since high school have I used an agenda on a regular basis. But my techo's design and ease of use (can't bring my phone into company meetings!) and stylishness and POCKETS has driven it home.


(No, I don't always save my TTC transfers!)


I use it for writing fiction ideas, dates and times and details for stories, copying the office calendar down so I can see it at home, collecting movie and concert ticket stubs, noting what foods I liked at restaurants and how much I spent, and more recently tracking Bitcoin gains and losses. I also get to use stickers I brought home from Japan and my immense Muji pen collection, and imagine my surprise when I discovered that two of the other staff in my office also have Hobonichi techos!

It's been a bit tough carrying around a book all the time when I cart around plenty of heavy things in my purse, not to mention switching from digital back to analogue again, but I'm already dreaming about putting my techo on the shelf at the end of the year and having this record of 2014 to flip through again someday...it's much more personal than reading back through Twitter logs!

I guess I can't possibly be shocked that MOTHER continues to exert that subtle influence over my days. I might even have to pull out the big guns and use some of my carefully hoarded Mr. Saturn stickers.

What are you waiting for!? Start your techo life!


Saturday, November 3, 2012

Photo of the Day - Final Fantasy VI

Halloween is just past, so why not a costuming photo!?
These Final Fantasy VI cosplayers at Tokyo Game Show 2007 were so adorable!


Monday, October 1, 2012

Game Center CX

Cover of the Retro Game Master/Game Centre
CX DVD collection
I am so, so excited for the English-subtitled DVD release of Game Center CX (Retro Game Master), which ships out to pre-orderers on Amazon tomorrow! (Or, if you're in Canada, Amazon.ca is actually carrying it for $10 cheaper, to my surprise!)

This amazing television show was a big thing for me during my last year in Japan. It's been running for almost ten years, but I actually didn't hear about it until it was in its eleventh season! Comedian Arino Shinya, one-half of the famous Osakan team Yoiko, is the host and star of Arino's Challenge, what was once a small segment but quickly grew into a one-hour television show about retro video games. Arino, a fan of games of all types, looks like your typical middle-aged salaryman and while he struggles often to get through even easy games, is incredibly tenacious - this man somehow beat Ninja Gaiden, but took hundreds of lives while playing Super Mario 3. 

I originally caught wind of this show on YouTube and though I didn't have the channel that it aired on, I rented the DVDs, one by one. It's a very popular show - our nearest Tsutaya had gaps in its library every time I went. (I had to bike 35 minutes away that first time just to get Volume 1!) And when I was sure that I was going to watch regularly, I went ahead and got FujiTV One, FujiTV Two and FujiTV NEXT on my beloved SkyPerfect satellite dish. 

It's funny to look at it that way now, but leaving behind the brand-new episodes of Game Center CX was a heartbreaker when I left Japan! There are ways to see some of these, of course, thanks to the Internet, but there was something special about sitting down on Thursday nights to see a brand-new episode right when it aired. My friends and I would watch the raw episodes over Skype as a group, with me providing scant real-time translations while Arino provided the laughs. Many times I would come home from work and head straight to Skype to pick out an episode with the others to watch that day. This was three years ago - well before GCCX was known by many English-speakers.

Luckily for me, since coming home, the series has gained a little more popularity in the west. The Nintendo DS game didn't make much of a splash when it was localized, unfortunately, but I feel that was the timing - if the show had come out in North America first, maybe it would have been different. Gaming website Kotaku even aired 12 episodes on their website in 2011 under the title of “Retro Game Master,” though for me these were a massive disappointment - the episodes had everything except the main game challenge taken out, and the dubbing was terrible. The translations were dubious at best and many details left out. 


However...what Kotaku did do was bring a lot of attention to the show, and that's why we're now getting those episodes, overhauled, on DVD by Discotek Media and translated with subtitles by a fan with genuine passion for the series!

Sadly, the show still can't be released intact - it doesn't contain many segments due to licensing issues, though the Japanese DVD releases omitted these as well. Still, even if it can't be perfect, I am so ready to support this release, just to bring more Game Center CX fans to the world and encourage more DVDs down the line. GCCX will always be a nostalgic reminder of my hobbies in Japan!

So get out there and buy it! If you're a fan of video games at all, you don't want to live even another week without seeing this show!